Press: “How Video Games Are Becoming University-Approved Sports”

T.L. Taylor was interviewed for an article about the increasing popularity of on-campus esports clubs and competitions. T.L. released a point of clarification on her website:

I do actually think gaming in college spaces is growing, my point to the reporter was more wanting to highlight that playing computer games on campus has long been a part of student life and we’re now seeing that get formalized (something Jesse Sell and I also discussed in our GDC lecture on the subject last year).

Source:  The Chronicle of Higher Education